We are what we eat! #Wellness #Healthcare
The Leap Motion controller provides a new means for computational control which may present as a novel intraoperative and educational tool
There are a number of applications which have been built specifically for the Leap Motion. This includes Cyber Science 3D which lets you manipulate a human skull to identify the bones that comprise it and Frog Dissection which allows you to dissect a digital frog.
See on www.imedicalapps.com
Visit the forums on Biohack.me and one of the first threads you’ll come across is titled “So you want to put a magnet in your finger…” Other notable topics include threads on RFID, electric brain stimulation, haptic tattoos, and one particularly…
If your at all interested in the Quatified Self movement, then this article will be of interest to you. Kevin Warwick, a professor in the UK says one basic body hack is to implant a magnet in a finger tip then connect the magnet to an infrared sensor. Once connected you are able to sense heat from greater distances. Here is an example of a real world application: “If you’re a soldier and you’re about to go into a room and you don’t know if there’s anybody there or not, you can push your finger around a corner and scan.”
See on www.mddionline.com
American health care is sick. The sepsis crisis is just one of its symptoms.
Which is the proper protocol for clinicians to follow. In January of 2013 Govenor Coumo In January announced that hospitals in his state would be required to adopt specific guidelines. The move, Gov. Cuomo said, would save 5,000 to 8,000 lives a year.
Excerpt: Hospitals reward caution, even when it does more harm than good. Chiefs of Quality investigate doctors whose actions produce a complication. But they are less likely to single out individual physicians for not being aggressive, particularly when the indications are less certain.
From this perspective, not ordering the test in the first place is the safest action – not for the patient, but for the physician.
See on www.forbes.com
Just last week, we hosted 200 health care marketing professionals at Content Marketing World Health Summit. During my keynote presentation, I shared findings on how health care marketers
Survey results show that Healthcare content marketing today looks very much like it did two years ago.
See on medcitynews.com
Today’s health care consumers – baby boomers in particular – are hungry for reliable health content, and more than ever they are using the web to educate themselves.
How the continual flow of compelling content served up from these healthcare institutions is helping them grow.
See on medcitynews.com
6 ways games can help healthcare
Gamification and healthcare may be the next best thing since the invention of bread and butter. I recently read an article on 3 different ways that video games can improve health and immediately became curious as to other research going on in this area. Since GSummit 2013 is fast approaching, I would like to take the time to provide a brief comprehensive overview of how games and healthcare are converging in harmony in 2013.
Topic: Dyslexia || Video Game: Action Games
Youth with dyslexia, especially within the pre/early teen demographic, have a tough time with reading comprehension skills. A recently published study from the University of Padua in Italy has discovered that action games significantly improve a child’s ability to read effectively and quickly.
Children playing 12 hours of Rayman Raving Rabbids reported increases in reading speed without a decrease in accuracy. There was also an increase in attention speed, and researchers hypothesis that awareness and attention are two skills gained from playing games. Fast-paced action games have tons going on all at once, forcing the player to learn how to extract useful information from the game environment.
Topic: Severe Burns || Video Game: SnowWorld
Patients with severe burns often express pain that doesn’t just seem to go away at all. To alleviate the pain in a non-pharmacological way, the University of Washington developed the game called SnowWorld. It is a virtual reality game that works under the premise of information overload. Patients playing the game move around an arctic-like environment and shoot snowballs at penguins and mammoths. All the while they are listening to Paul Simon songs in the background.
The idea is that if there isn’t anything to focus on, the brain will use mental resources to focus on the pain. By adding a multitude of stimuli, patients receive so much information at a short amount of time that it shuts down the mental resources dedicated to pain.
Topic: Autism || Video Game: Detective Games
Autistic people have a tough time indentifying emotions and therefore lead difficult social lives. Elisabeth Whyte, a researcher in Developmental Neuroscience at Penn State, believes that games can be used to teach autistic people how to improve their interpersonal skills.
An avid gamer herself and the creator of one of the most successful World of Warcraft blogs, Elisabeth says that providing a storyline as the foundation upon which reward mechanisms like points and badges are used is the most important rule of effective game design.Without a storyline, the game consists only of tasks and rewards. This leads to a loss of interest and a lack of motivation to play the game. This prompted her to create a game where autistic patients are detectives for a bank robbery case, and they have to correctly identify the facial expression of potential suspects. After 10 accurate identifications, the detective is able to arrest the perpetrator.
Topic: Physical Ed/Therapy || Video Game: Wii Sports/Re:Mission
Many school districts around the nation are worried about the obesity rates of youth. To battle that, they are using Wii Sports to “exergame”. Exergaming provides a fun way to clock in time spent on physical activity and has lead to numerous studies and articles boasting the benefits of Wii Sports for exercise.
Games also assist with physical therapy sessions by instilling a fighting spirit into the patient. A popular success story of gamification and healthcare is Re:Mission, a game to help teens with cancer. Through a third-person shooter, the game explains cancer in great detail as well as various techniques like chemotherapy and antibiotic treatment. A study shows that people who played Re:Mission understood their cancer better and was more likely to keep up with treatments such as chemo.
Topic: Doctor’s Skill-set || Video Game: Wii Sports
Yes. You do want your doctor to be really good at games, especially Wii Sports. Sapienza University in Italy has made a claim that the skills required to play Wii Sports directly helps the same skills needed to perform laparoscopic surgery.
Playing Wii improves your motor skills and coordination. It also allows you to play a 2-D game while controlling the wii-mote in a 3-D environment. Since laparoscopic surgery involves using a small camera (2-D screen) that allows doctors to see what they are doing (3-D environment), it is analogous to Wii Sports. If you are thinking about becoming a doctor, start playing Wii Sports today!
Topic: Big Pharma || Video Game: Syrum
Pharmaceutical companies are usually quite dry in their communications with consumers. The lack of personality is Pharma’s personality, but company Boehringer is creating a Facebook game to teach people about this industry.
The game is called Syrum, and it is a spin-off of Farmville. The goal of the game is to research compounds in a lab, create working formulas, and go through the process of getting a working drug into the market. The main goal of Boehringer is to promote R&D and scientific innovation to the digital community. The game is currently in beta.
via Discover Magazine | Other research into games and healthcare | Image by .SilentMode
See on www.gamification.co